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36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
2 weeks ago
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://icon.png" type="Texture" id=1]
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[ext_resource path="res://KinematicBody2D.gd" type="Script" id=2]
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[ext_resource path="res://intro.gd" type="Script" id=3]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 32, 32 )
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[node name="Node2D" type="Node2D"]
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script = ExtResource( 3 )
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[node name="AreaInfo" type="Polygon2D" parent="."]
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position = Vector2( 440.709, -77.2122 )
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scale = Vector2( 0.466656, 0.477504 )
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color = Color( 0.670588, 0.670588, 0.670588, 1 )
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polygon = PoolVector2Array( 427.062, 161.7, 1249.94, 161.7, 1249.94, 1367.97, 427.062, 1367.97, -944.396, 1367.97, -944.396, 1233.94, 427.062, 1233.94 )
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[node name="playerPosition" type="RichTextLabel" parent="."]
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margin_left = 3.0
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margin_top = 583.0
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margin_right = 195.0
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margin_bottom = 598.0
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fit_content_height = true
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[node name="KinematicBody2D" type="KinematicBody2D" parent="."]
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script = ExtResource( 2 )
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[node name="player" type="Sprite" parent="KinematicBody2D"]
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position = Vector2( 32, 32 )
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texture = ExtResource( 1 )
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[node name="Collisionplayer" type="CollisionShape2D" parent="KinematicBody2D"]
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position = Vector2( 32, 32 )
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shape = SubResource( 1 )
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