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221 lines
5.5 KiB
C

#include <SDL.h>
SDL_Window* window;
SDL_Renderer* renderer;
SDL_Surface* surface;
SDL_Texture* font;
const int screenWidth = 800;
const int screenHeight = 600;
int throw_sdl_err(const char* fmt)
{
SDL_LogError(
SDL_LOG_CATEGORY_APPLICATION,
fmt,
SDL_GetError()
);
return 3;
}
int initWindow(void){
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
return throw_sdl_err("Could not init the SDL: %s");
}
if (SDL_CreateWindowAndRenderer(screenWidth, screenHeight, SDL_WINDOW_OPENGL, &window, &renderer)) {
return throw_sdl_err("Could not create new window and renderer: %s");
}
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
SDL_SetWindowTitle(window, "Fanta 0.1");
return 0;
}
int loadFont(void){
surface = SDL_LoadBMP("imgs/font.bmp");
if (!surface) {
return throw_sdl_err("Could not load BMP image: %s");
}
font = SDL_CreateTextureFromSurface(renderer, surface);
if (!font) {
return throw_sdl_err("Could not create new texture from surface: %s");
}
SDL_FreeSurface(surface);
return 0;
}
int loadBackgroundColor(void){
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
return 0;
}
void putChar(int x, int y, int size, char value){
if (value=='a'){
SDL_Rect srcrect = {0, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='b'){
SDL_Rect srcrect = {16, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='c'){
SDL_Rect srcrect = {32, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='d'){
SDL_Rect srcrect = {48, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='e'){
SDL_Rect srcrect = {64, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='f'){
SDL_Rect srcrect = {80, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='g'){
SDL_Rect srcrect = {96, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='h'){
SDL_Rect srcrect = {112, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='i'){
SDL_Rect srcrect = {128, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='j'){
SDL_Rect srcrect = {144, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='k'){
SDL_Rect srcrect = {160, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='l'){
SDL_Rect srcrect = {176, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='m'){
SDL_Rect srcrect = {192, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='n'){
SDL_Rect srcrect = {208, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='o'){
SDL_Rect srcrect = {224, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='p'){
SDL_Rect srcrect = {240, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='q'){
SDL_Rect srcrect = {256, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='r'){
SDL_Rect srcrect = {272, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='s'){
SDL_Rect srcrect = {288, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='t'){
SDL_Rect srcrect = {304, 0, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='u'){
SDL_Rect srcrect = {0, 17, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='v'){
SDL_Rect srcrect = {16, 17, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='w'){
SDL_Rect srcrect = {32, 17, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='x'){
SDL_Rect srcrect = {48, 17, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='y'){
SDL_Rect srcrect = {64, 17, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
if (value=='z'){
SDL_Rect srcrect = {80, 17, 14, 14};
SDL_Rect dstrect = {x, y, size, size};
SDL_RenderCopy(renderer, font, &srcrect, &dstrect);
}
}
int destroy(void){
SDL_DestroyTexture(font);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}