[gd_scene load_steps=2 format=2] [ext_resource path="res://sprite01.png" type="Texture" id=1] [node name="Node2D" type="Node2D"] [node name="Sprite01" type="Sprite" parent="."] position = Vector2( 16, 16 ) texture = ExtResource( 1 ) [node name="Sprite02" type="Sprite" parent="."] position = Vector2( 48, 16 ) texture = ExtResource( 1 ) [node name="Sprite03" type="Sprite" parent="."] position = Vector2( 16, 48 ) texture = ExtResource( 1 ) [node name="Sprite04" type="Sprite" parent="."] position = Vector2( 48, 48 ) texture = ExtResource( 1 )