#include SDL_Event event; int windowLoop(void){ while (1) { SDL_PollEvent(&event); if (event.type == SDL_QUIT) { break; } loadBackgroundColor(); locLogo(10,10); locStars(135,43); locStars(135,83); locStars(135,123); locStars(135,163); locLogo(200,200); SDL_RenderPresent(renderer); } return 0; }