[gd_scene load_steps=2 format=2]

[ext_resource path="res://sprite01.png" type="Texture" id=1]

[node name="Node2D" type="Node2D"]

[node name="Sprite01" type="Sprite" parent="."]
position = Vector2( 16, 16 )
texture = ExtResource( 1 )

[node name="Sprite02" type="Sprite" parent="."]
position = Vector2( 48, 16 )
texture = ExtResource( 1 )

[node name="Sprite03" type="Sprite" parent="."]
position = Vector2( 16, 48 )
texture = ExtResource( 1 )

[node name="Sprite04" type="Sprite" parent="."]
position = Vector2( 48, 48 )
texture = ExtResource( 1 )
